What Was Changed
- 183 spoken guard-bark clips with the profane word silenced — only the word, not the line. The rest of the bark plays normally and the clip keeps its exact original length (across the game's two voice banks).
- The few profane words in the on-screen text are replaced with same-length asterisks (e.g. a six-letter word becomes "******"). Sentence structure and punctuation are unchanged.
- Blasphemy used as an exclamation or curse is filtered as profanity.
- English only. Single-player. Saves and achievements are unaffected.
What Was NOT Changed
The story, the voice performances, the music, the art, and the stealth gameplay are untouched — only the flagged words change. Sound effects, ambience, and music are left as-is (only spoken guard barks with a flagged word are edited). Non-English text and audio are unchanged. Saves are 100% compatible (only text strings and audio frames inside the game's own files change — no scripting hooks, no DLL changes, no save-format impact) and achievements are unaffected.
Legal notice. This patch is provided solely for use with lawfully acquired copies of the applicable game. It is intended to modify local game files already present on your own device and does not include or redistribute game executables, proprietary game assets, or DRM-circumvention tools. Do not use this patch on files you accessed by bypassing DRM or other technological protection measures. Installation and use are at your own risk and may be subject to the applicable game EULA, platform terms, and modding policies. GameScrubber is an independent project and is not affiliated with, sponsored by, or endorsed by any game publisher, developer, platform, or rights holder. All trademarks are the property of their respective owners. DMCA notices: [email protected].
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